Hubungan Tingkat Adiksi Game dengan Kualitas Tidur Remaja di SMKN 11 Malang
DOI:
https://doi.org/10.57213/medlab.v5i1.444Keywords:
Adolescents, Dependence, Game Addiction, Good Sleep, Vocational High SchoolAbstract
The development of digital technology has triggered an increase in the frequency of gaming among young people, which has the potential to lead to addiction and affect health, one of which is sleep quality. Teenagers in Vocational High Schools (SMK), especially those who choose technology-based majors, are at higher risk of excessive gaming due to the extensive use of digital devices. This study aims to examine the relationship between the level of game addiction and the sleep quality of students at SMKN 11 Malang. The research methodology uses a correlational descriptive design with a cross-sectional approach. The population of this study includes all tenth-grade students from the Computer and Network Engineering (TKJ) major at SMKN 11 Malang, totaling 134 students, with a total sampling method. The level of game addiction was measured using the Game Addiction Scale (GAS), while sleep quality was measured using the Pittsburgh Sleep Quality Index (PSQI). Data analysis was conducted univariately and bivariately, using the Spearman Rank correlation test to examine the relationship between the variables. The study findings indicate that the majority of respondents fall into the low to moderate game dependence category, and nearly half of the respondents experience poor sleep quality. The Spearman Rank test showed a significant relationship between the level of game dependence and adolescent sleep quality (r = 0.216; p-value = 0.012). These findings can serve as a basis for developing nursing interventions to prevent game dependence and improve sleep quality.
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